online multiplayer chess game (note server currently down)
Diffstat (limited to 'networking/PacketHandler.gd')
-rw-r--r--networking/PacketHandler.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/networking/PacketHandler.gd b/networking/PacketHandler.gd
index 5034a4b..9cb6bbd 100644
--- a/networking/PacketHandler.gd
+++ b/networking/PacketHandler.gd
@@ -26,7 +26,7 @@ func return() -> void: # return to the void
func _ready() -> void:
get_tree().set_auto_accept_quit(false)
- if Utils.internet:
+ if Utils.internet and get_tree().get_root().has_node("StartMenu"):
var net := Network.new()
Events.connect("go_back", self, "_handle_game_over")
net.connect("move_data", self, "_on_data")