online multiplayer chess game (note server currently down)
Diffstat (limited to 'networking/PacketHandler.gd')
| -rw-r--r-- | networking/PacketHandler.gd | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/networking/PacketHandler.gd b/networking/PacketHandler.gd index 5034a4b..9cb6bbd 100644 --- a/networking/PacketHandler.gd +++ b/networking/PacketHandler.gd @@ -26,7 +26,7 @@ func return() -> void: # return to the void func _ready() -> void: get_tree().set_auto_accept_quit(false) - if Utils.internet: + if Utils.internet and get_tree().get_root().has_node("StartMenu"): var net := Network.new() Events.connect("go_back", self, "_handle_game_over") net.connect("move_data", self, "_on_data") |