online multiplayer chess game (note server currently down)
Diffstat (limited to 'networking/PacketHandler.gd')
| -rw-r--r-- | networking/PacketHandler.gd | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/networking/PacketHandler.gd b/networking/PacketHandler.gd index 2a55dd7..a0852ee 100644 --- a/networking/PacketHandler.gd +++ b/networking/PacketHandler.gd @@ -199,8 +199,8 @@ func go_back(error: String, isok: bool) -> void: func _start_game() -> void: set_hosting(false) Log.debug("Created board") - var ui: Control = load("res://ui/board/Game.tscn").instance() - var b: Grid = ui.get_board() + var ui: GameUI = load("res://ui/board/Game.tscn").instance() + var b: Grid = ui.get_board() as Grid b.team = Globals.team Log.debug("Set board team to %s" % Utils.expand_color(b.team)) get_tree().get_root().add_child(ui) |