online multiplayer chess game (note server currently down)
Diffstat (limited to 'networking/PacketHandler.gd')
-rw-r--r--networking/PacketHandler.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/networking/PacketHandler.gd b/networking/PacketHandler.gd
index 8f7803e..a10ffd1 100644
--- a/networking/PacketHandler.gd
+++ b/networking/PacketHandler.gd
@@ -192,7 +192,7 @@ func join_game(game: String = game_code) -> void:
func host_game(game: String = game_code, white := true, moves_array: PoolStringArray = []) -> void:
- var pckt := Utils.append_dict(Creds.get_public(), {team = white, moves = moves_array})
+ var pckt = Utils.append_dict(Creds.get_public(), {team = white, moves = moves_array})
send_gamecode_packet(pckt, HEADERS.hostrequest, game)