online multiplayer chess game (note server currently down)
Diffstat (limited to 'piece/Piece.gd')
-rw-r--r--piece/Piece.gd63
1 files changed, 34 insertions, 29 deletions
diff --git a/piece/Piece.gd b/piece/Piece.gd
index f745e9e..081b269 100644
--- a/piece/Piece.gd
+++ b/piece/Piece.gd
@@ -13,14 +13,13 @@ onready var anim = $AnimationPlayer
onready var rotate = $RotatePlayer
# for pawn promotion
-var previews: VBoxContainer = null
-var popup: PopupPanel = null
signal promotion_decided
var promote_to := ""
func size() -> void: # size the control
rect_size = Globals.grid.piece_size
+ rect_pivot_offset = rect_size / 2
rect_position = Chess.algebraic2vec(position) * Globals.grid.piece_size
sprite.flip_v = Globals.grid.flipped
sprite.flip_h = Globals.grid.flipped
@@ -28,48 +27,47 @@ func size() -> void: # size the control
func _ready():
load_texture()
- size()
frame.modulate = Globals.grid.overlay_color
background.color = Globals.grid.overlay_color
- if type == Chess.PAWN:
- popup = PopupPanel.new()
- popup.popup_exclusive = true
- popup.add_stylebox_override("panel", StyleBoxEmpty.new())
- previews = VBoxContainer.new()
- previews.add_constant_override("separation", 0)
- popup.add_child(previews)
- add_child(popup)
- for p in "qnrb":
- var newsprite := PromotionPreview.new()
- newsprite.hint_tooltip = p
- var img_path = "res://assets/pieces/%s/%s%s.png" % [Globals.piece_set, color.to_lower(), p.to_upper()]
- newsprite.texture_normal = load(img_path)
- newsprite.name = p
- newsprite.connect("pressed", self, "_pressed", [p])
- previews.add_child(newsprite)
- elif type == Chess.KING:
+ if type == Chess.KING:
Events.connect("turn_over", self, "check_in_check")
+ size()
+
func check_in_check():
check.visible = Globals.grid.chess.__king_attacked(color)
func _pressed(p: String) -> void:
- popup.hide()
- $"../../Darken".hide()
promote_to = p
emit_signal("promotion_decided")
+ queue_free()
func open_promotion_previews():
- popup.set_as_minsize()
- var rect := popup.get_global_rect()
- rect.position = rect_global_position
+ var popup := PopupPanel.new()
+ popup.name = "previews"
+ popup.popup_exclusive = true
+ popup.add_stylebox_override("panel", StyleBoxEmpty.new())
+ var previews := VBoxContainer.new()
+ previews.name = "previews"
+ previews.add_constant_override("separation", 0)
+ popup.add_child(previews)
+ add_child(popup)
+ for p in "QNRB":
+ var newsprite := PromotionPreview.new()
+ newsprite.hint_tooltip = p
+ var img_path = "res://assets/pieces/%s/%s%s.png" % [Globals.piece_set, color, p]
+ newsprite.texture_normal = load(img_path)
+ newsprite.name = p
+ newsprite.connect("pressed", self, "_pressed", [p])
+ previews.add_child(newsprite)
+
+ var rect = Rect2(rect_global_position, Vector2(Globals.grid.piece_size.x, Globals.grid.piece_size.y * 4))
popup.popup(rect)
- $"../../Darken".show()
func load_texture(path := "res://assets/pieces/%s/%s%s.png" % [Globals.piece_set, color, type.to_upper()]) -> void:
@@ -81,19 +79,26 @@ func set_zindex(zindex: int, obj: CanvasItem = self) -> void: # used by the ani
# returns self for function chaining
-func move(to: String) -> Piece:
+func move(to: String, synchronized := false) -> Piece:
+ if synchronized:
+ yield(get_tree(), "idle_frame")
+
+ name = "%s-%s" % [type, to]
Globals.grid.set_piece(position, null)
Globals.grid.set_piece(to, self)
var go_to = Chess.algebraic2vec(to)
- var tween = create_tween().set_trans(Tween.TRANS_BACK)
- tween.tween_property(self, @"rect_position", go_to * Globals.grid.piece_size, 0.3)
var signresult := int(sign(Chess.algebraic2vec(position).x - go_to.x))
+
if signresult == 1:
rotate.play("Right")
elif signresult == -1:
rotate.play("Left")
anim.play("Move")
position = to
+ var tween = create_tween().set_trans(Tween.TRANS_BACK)
+ tween.tween_property(self, @"rect_position", go_to * Globals.grid.piece_size, 0.3)
+ if synchronized:
+ yield(tween, "finished")
return self