online multiplayer chess game (note server currently down)
Diffstat (limited to 'piece/Piece.tscn')
-rw-r--r--piece/Piece.tscn142
1 files changed, 142 insertions, 0 deletions
diff --git a/piece/Piece.tscn b/piece/Piece.tscn
new file mode 100644
index 0000000..1353492
--- /dev/null
+++ b/piece/Piece.tscn
@@ -0,0 +1,142 @@
+[gd_scene load_steps=8 format=2]
+
+[ext_resource path="res://assets/pieces/california/wP.png" type="Texture" id=1]
+[ext_resource path="res://frame.png" type="Texture" id=2]
+[ext_resource path="res://piece/Piece.gd" type="Script" id=3]
+
+[sub_resource type="Animation" id=1]
+resource_name = "Move"
+length = 0.3
+step = 0.05
+tracks/0/type = "value"
+tracks/0/path = NodePath(".:rect_scale")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/keys = {
+"times": PoolRealArray( 0, 0.001, 0.15, 0.3 ),
+"transitions": PoolRealArray( 2, 1, 1, 0.5 ),
+"update": 0,
+"values": [ Vector2( 1, 1 ), Vector2( 1, 1 ), Vector2( 1.15, 1.15 ), Vector2( 1, 1 ) ]
+}
+tracks/1/type = "method"
+tracks/1/path = NodePath(".")
+tracks/1/interp = 1
+tracks/1/loop_wrap = true
+tracks/1/imported = false
+tracks/1/enabled = true
+tracks/1/keys = {
+"times": PoolRealArray( 0, 0.3 ),
+"transitions": PoolRealArray( 1, 1 ),
+"values": [ {
+"args": [ 1 ],
+"method": "set_zindex"
+}, {
+"args": [ 0 ],
+"method": "set_zindex"
+} ]
+}
+
+[sub_resource type="Animation" id=2]
+resource_name = "Took"
+length = 0.3
+step = 0.05
+tracks/0/type = "value"
+tracks/0/path = NodePath(".:rect_scale")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/keys = {
+"times": PoolRealArray( 0, 0.05, 0.1, 0.2, 0.3 ),
+"transitions": PoolRealArray( 2, 1, 1, 1, 0.5 ),
+"update": 0,
+"values": [ Vector2( 1, 1 ), Vector2( 1.25, 1.25 ), Vector2( 1.35, 1.35 ), Vector2( 0.25, 0.25 ), Vector2( 0, 0 ) ]
+}
+tracks/1/type = "method"
+tracks/1/path = NodePath(".")
+tracks/1/interp = 1
+tracks/1/loop_wrap = true
+tracks/1/imported = false
+tracks/1/enabled = true
+tracks/1/keys = {
+"times": PoolRealArray( 0.3 ),
+"transitions": PoolRealArray( 1 ),
+"values": [ {
+"args": [ ],
+"method": "queue_free"
+} ]
+}
+
+[sub_resource type="Animation" id=6]
+resource_name = "Left"
+length = 0.4
+step = 0.05
+tracks/0/type = "value"
+tracks/0/path = NodePath(".:rect_rotation")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/keys = {
+"times": PoolRealArray( 0, 0.2, 0.4 ),
+"transitions": PoolRealArray( 2, 1, 0.5 ),
+"update": 0,
+"values": [ 0.0, -20.0, 0.0 ]
+}
+
+[sub_resource type="Animation" id=9]
+resource_name = "Right"
+length = 0.4
+step = 0.05
+tracks/0/type = "value"
+tracks/0/path = NodePath(".:rect_rotation")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/keys = {
+"times": PoolRealArray( 0, 0.2, 0.4 ),
+"transitions": PoolRealArray( 2, 1, 0.5 ),
+"update": 0,
+"values": [ 0.0, 20.0, 0.0 ]
+}
+
+[node name="Piece" type="Control" groups=["piece"]]
+margin_right = 80.0
+margin_bottom = 80.0
+rect_min_size = Vector2( 80, 80 )
+rect_pivot_offset = Vector2( 40, 40 )
+mouse_filter = 2
+script = ExtResource( 3 )
+
+[node name="ColorRect" type="ColorRect" parent="."]
+visible = false
+anchor_right = 1.0
+anchor_bottom = 1.0
+mouse_filter = 2
+color = Color( 0.0784314, 0.333333, 0.117647, 0.498039 )
+
+[node name="Sprite" type="TextureRect" parent="."]
+anchor_right = 1.0
+anchor_bottom = 1.0
+mouse_filter = 2
+texture = ExtResource( 1 )
+expand = true
+
+[node name="Frame" type="TextureRect" parent="Sprite"]
+visible = false
+anchor_right = 1.0
+anchor_bottom = 1.0
+mouse_filter = 2
+texture = ExtResource( 2 )
+expand = true
+
+[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
+anims/Move = SubResource( 1 )
+anims/Took = SubResource( 2 )
+
+[node name="RotatePlayer" type="AnimationPlayer" parent="."]
+anims/Left = SubResource( 6 )
+anims/Right = SubResource( 9 )