online multiplayer chess game (note server currently down)
Diffstat (limited to 'pieces/King.gd')
-rw-r--r--pieces/King.gd6
1 files changed, 3 insertions, 3 deletions
diff --git a/pieces/King.gd b/pieces/King.gd
index 8e9ba58..aeb1477 100644
--- a/pieces/King.gd
+++ b/pieces/King.gd
@@ -9,7 +9,7 @@ func _ready() -> void:
Events.connect("just_before_turn_over", self, "just_before_over")
-func get_moves() -> Array:
+func get_moves(no_enemys = false, check_spots_check = true) -> Array:
var moves := []
for i in all_dirs():
var spot: Vector2 = pos_around(i)
@@ -94,8 +94,8 @@ func can_move() -> bool: # checks if you can legally move
return can
-func get_attacks() -> Array:
+func get_attacks(check_spots_check = true) -> Array:
castle_check = false
- var final: Array = .get_attacks()
+ var final: Array = .get_attacks(check_spots_check)
castle_check = true
return final