online multiplayer chess game (note server currently down)
Diffstat (limited to 'pieces/P.gd')
-rw-r--r--pieces/P.gd6
1 files changed, 1 insertions, 5 deletions
diff --git a/pieces/P.gd b/pieces/P.gd
index 0eedcb8..73de650 100644
--- a/pieces/P.gd
+++ b/pieces/P.gd
@@ -23,7 +23,7 @@ func _ready() -> void:
for i in range(4): # add 4 sprites
var newsprite: TextureButton = load("res://ui/PromotionPreview.tscn").instance()
newsprite.texture_normal = load(
- "%s%s%s.png" % [Globals.grid.ASSETS_PATH, team.to_lower(), promotables[i]]
+ "res://assets/pieces/%s/%s%s.png" % [Globals.piece_set, team.to_lower(), promotables[i]]
)
newsprite.name = promotables[i]
newsprite.connect("pressed", self, "_pressed", [newsprite.name])
@@ -155,7 +155,3 @@ func _on_turn_over() -> void:
return
if just_double_stepped:
just_double_stepped = false
- if Utils.to_algebraic(real_position) == "e4":
- prints("duble steppe:", just_double_stepped)
- prints("just sette:", just_set)
- prints("has moved:", has_moved)