online multiplayer chess game (note server currently down)
Diffstat (limited to 'pieces/Pawn.gd')
| -rw-r--r-- | pieces/Pawn.gd | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/pieces/Pawn.gd b/pieces/Pawn.gd index 949819a..4811abe 100644 --- a/pieces/Pawn.gd +++ b/pieces/Pawn.gd @@ -21,7 +21,7 @@ func _ready() -> void: Events.connect("just_before_turn_over", self, "_just_before_turn_over") sprite.position = Globals.grid.piece_size / 2 for i in range(0, 4): # add 3 sprites - var newsprite = load("res://ClickableSprite.tscn").instance() + var newsprite = load("res://ui/ClickableSprite.tscn").instance() newsprite.position = (sprite.position + Vector2(0, (i * Globals.grid.piece_size.y) * whiteint)) newsprite.name = "Sprite%s" % str(i) newsprite.connect("clicked", self, "handle_sprite_input_event") |