online multiplayer chess game (note server currently down)
Diffstat (limited to 'pieces/Pawn.gd')
-rw-r--r--pieces/Pawn.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/pieces/Pawn.gd b/pieces/Pawn.gd
index 949819a..4811abe 100644
--- a/pieces/Pawn.gd
+++ b/pieces/Pawn.gd
@@ -21,7 +21,7 @@ func _ready() -> void:
Events.connect("just_before_turn_over", self, "_just_before_turn_over")
sprite.position = Globals.grid.piece_size / 2
for i in range(0, 4): # add 3 sprites
- var newsprite = load("res://ClickableSprite.tscn").instance()
+ var newsprite = load("res://ui/ClickableSprite.tscn").instance()
newsprite.position = (sprite.position + Vector2(0, (i * Globals.grid.piece_size.y) * whiteint))
newsprite.name = "Sprite%s" % str(i)
newsprite.connect("clicked", self, "handle_sprite_input_event")