online multiplayer chess game (note server currently down)
Diffstat (limited to 'saveload.gd')
| -rw-r--r-- | saveload.gd | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/saveload.gd b/saveload.gd index 65866e1..7d54b5f 100644 --- a/saveload.gd +++ b/saveload.gd @@ -10,7 +10,8 @@ const default_settings_data = { "borderless": OS.window_borderless, "piece_set": "california", "board_color1": Color(0.870588, 0.890196, 0.901961), - "board_color2": Color(0.54902, 0.635294, 0.678431) + "board_color2": Color(0.54902, 0.635294, 0.678431), + "rainbow": true } var files := { @@ -48,7 +49,7 @@ func load_data(type: String) -> Dictionary: var read_dictionary = from_base64(text) if typeof(read_dictionary) != TYPE_DICTIONARY: save(type) # OVERWRITE - elif files[type]["data"].size() == read_dictionary.size(): + elif files[type]["data"].keys() == read_dictionary.keys(): files[type]["data"] = read_dictionary save(type) # overwrite. file.close() |