online multiplayer chess game (note server currently down)
Diffstat (limited to 'test.gd')
| -rw-r--r-- | test.gd | 8 |
1 files changed, 2 insertions, 6 deletions
@@ -19,9 +19,7 @@ class TestSan: func assert_capture(mv: String, start: Vector2, dest: Vector2, piece: int) -> void: assert_all(parse(mv), PoolVector2Array([start, dest]), piece, true) - func assert_all( - mv: Move, vectors: PoolVector2Array, piece: int, capture: bool, promote = -1 - ) -> void: + func assert_all(mv: Move, vectors: PoolVector2Array, piece: int, capture: bool, promote = -1) -> void: assert(mv.move_kind.type == Move.MoveKind.NORMAL) assert([mv.move_kind.data == vectors, mv.piece == piece, mv.is_capture == capture].min()) if promote != -1: @@ -62,9 +60,7 @@ class TestSan: assert_capture("exd4", Vector2(4, -1), Vector2(3, 4), PAWN) func test_pawn_capture_promotion(): - assert_all( - parse("exd8=Q"), PoolVector2Array([Vector2(4, -1), Vector2(3, 0)]), PAWN, true, QUEEN - ) + assert_all(parse("exd8=Q"), PoolVector2Array([Vector2(4, -1), Vector2(3, 0)]), PAWN, true, QUEEN) func test_pawn_capture_long(): assert_capture("e3xd4", Vector2(4, 5), Vector2(3, 4), PAWN) |