online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/ClickableSprite.gd')
-rw-r--r--ui/ClickableSprite.gd23
1 files changed, 0 insertions, 23 deletions
diff --git a/ui/ClickableSprite.gd b/ui/ClickableSprite.gd
deleted file mode 100644
index 5dcf854..0000000
--- a/ui/ClickableSprite.gd
+++ /dev/null
@@ -1,23 +0,0 @@
-extends Node2D
-
-signal clicked
-
-onready var sprite := $Sprite
-
-
-func _ready() -> void:
- if get_parent() != get_viewport():
- $Area2D/CollisionShape2D.shape.extents = Globals.grid.piece_size / 2
-
-
-func _on_Area2D_input_event(_viewport: Node, _event: InputEvent, _shape_idx: int) -> void:
- if visible and Input.is_action_just_released("click"):
- emit_signal("clicked")
-
-
-func _on_Area2D_mouse_entered() -> void:
- sprite.scale = Vector2(1.3, 1.3)
-
-
-func _on_Area2D_mouse_exited() -> void:
- sprite.scale = Vector2(.9, .9)