online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/ClickableSprite.gd')
| -rw-r--r-- | ui/ClickableSprite.gd | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/ui/ClickableSprite.gd b/ui/ClickableSprite.gd new file mode 100644 index 0000000..c99c396 --- /dev/null +++ b/ui/ClickableSprite.gd @@ -0,0 +1,26 @@ +extends Node2D + +signal clicked + +var c = 0 + +onready var sprite = $Sprite + + +func _ready() -> void: + $Area2D/CollisionShape2D.shape.extents = Globals.grid.piece_size / 2 + + +func _on_Area2D_input_event(_viewport: Node, _event: InputEvent, _shape_idx: int) -> void: + if visible and Input.is_action_just_released("click"): + c += 1 + if c >= 1: + emit_signal("clicked", self) + + +func _on_Area2D_mouse_entered() -> void: + sprite.scale = Vector2(1, 1) + + +func _on_Area2D_mouse_exited() -> void: + sprite.scale = Vector2(1.2, 1.2) |