online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/MovesList.gd')
-rw-r--r--ui/MovesList.gd10
1 files changed, 5 insertions, 5 deletions
diff --git a/ui/MovesList.gd b/ui/MovesList.gd
index 1cf697d..fffbeb3 100644
--- a/ui/MovesList.gd
+++ b/ui/MovesList.gd
@@ -9,13 +9,13 @@ onready var scroll_bar = get_v_scrollbar()
onready var sans = $sans
-func _ready():
+func _ready() -> void:
tween = Tween.new()
add_child(tween)
Utils.connect("newmove", self, "on_new_move")
-func create_number_label(num):
+func create_number_label(num) -> void:
var clr = ColorRect.new()
clr.color = Color(1, 1, 1, 0.13)
clr.rect_min_size = Vector2(70, 30)
@@ -28,7 +28,7 @@ func create_number_label(num):
sans.add_child(clr)
-func create_san_label(text, alignment = Label.ALIGN_RIGHT):
+func create_san_label(text, alignment = Label.ALIGN_RIGHT) -> void:
var label = Label.new()
label.text = text
label.valign = Label.VALIGN_CENTER
@@ -37,11 +37,11 @@ func create_san_label(text, alignment = Label.ALIGN_RIGHT):
sans.add_child(label)
-func on_new_move(move):
+func on_new_move(move) -> void:
var alignment = Label.ALIGN_RIGHT
if Globals.turn: # white just moved
alignment = Label.ALIGN_LEFT
- create_number_label(Globals.white_turns + 1)
+ create_number_label(Globals.fullmove)
number = 0
create_san_label(move, alignment)
tween.interpolate_property( # scrolldown