online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/PromotionPreview.gd')
| -rw-r--r-- | ui/PromotionPreview.gd | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/ui/PromotionPreview.gd b/ui/PromotionPreview.gd index 68ddf3c..dd6b710 100644 --- a/ui/PromotionPreview.gd +++ b/ui/PromotionPreview.gd @@ -8,13 +8,14 @@ func set_focused(is_focused: bool): focused = is_focused rect_scale = Vector2(1.1, 1.1) if focused else Vector2(.9, .9) +func size(): + rect_min_size = Globals.grid.piece_size func _ready(): + size() connect("mouse_entered", self, "set_focused", [true]) connect("mouse_exited", self, "set_focused", [false]) stretch_mode = STRETCH_KEEP_ASPECT_CENTERED mouse_default_cursor_shape = CURSOR_POINTING_HAND expand = true - rect_pivot_offset = Globals.grid.piece_size / 2 - rect_min_size = Globals.grid.piece_size set_focused(false) |