online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/Settings.gd')
| -rw-r--r-- | ui/Settings.gd | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/ui/Settings.gd b/ui/Settings.gd index f121df8..ce550c3 100644 --- a/ui/Settings.gd +++ b/ui/Settings.gd @@ -28,11 +28,12 @@ func update_button_visuals(set = settings) -> void: vsyncbutton.pressed = set["vsync"] fullscreenbutton.pressed = set["fullscreen"] borderlessbutton.pressed = !set["borderless"] - preview.update_preview() + board_color1.color = set["board_color1"] + board_color2.color = set["board_color2"] + preview.update_preview(set["board_color1"], set["board_color2"], set["piece_set"]) func _ready() -> void: - SaveLoad.load_data("settings") board_color1.color = settings.board_color1 board_color2.color = settings.board_color2 for i in piece_sets: # add the items |