online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/StartMenu.gd')
| -rw-r--r-- | ui/StartMenu.gd | 19 |
1 files changed, 12 insertions, 7 deletions
diff --git a/ui/StartMenu.gd b/ui/StartMenu.gd index 9081788..299ae72 100644 --- a/ui/StartMenu.gd +++ b/ui/StartMenu.gd @@ -4,6 +4,8 @@ const world = preload("res://World.tscn") export(float) var timer_length := 0.0 +export(Array, Color) var nice_colors + onready var settings := $ColorRect/Settings onready var colorrect := $ColorRect onready var tween := $Tween @@ -16,6 +18,7 @@ func _on_local_pressed(): func _ready(): randomize() + colorrect.color = nice_colors[randi() % nice_colors.size()] timer.start(timer_length) _on_Timer_timeout() @@ -29,14 +32,16 @@ func _on_settings_pressed(): func _on_Timer_timeout(): + var clr = nice_colors[randi() % nice_colors.size()] + clr.r = rand(clr.r) + clr.b = rand(clr.b) + clr.g = rand(clr.g) tween.interpolate_property( - colorrect, - "color", - colorrect.color, - Color(rand_range(0, 1), rand_range(0, 1), rand_range(0, 1)), - timer_length, - Tween.TRANS_ELASTIC, - Tween.EASE_IN_OUT + colorrect, "color", colorrect.color, clr, timer_length, Tween.TRANS_ELASTIC, Tween.EASE_IN_OUT ) tween.start() timer.start(timer_length) + + +func rand(clr): + return rand_range(0, 1 - clr) |