online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/TimerLabels.gd')
| -rw-r--r-- | ui/TimerLabels.gd | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/ui/TimerLabels.gd b/ui/TimerLabels.gd index 764c827..75cba88 100644 --- a/ui/TimerLabels.gd +++ b/ui/TimerLabels.gd @@ -8,7 +8,7 @@ export(bool) var white := false onready var colorrect := $ColorRect -func set_time(newtime): +func set_time(newtime) -> bool: if stop: return false time = newtime @@ -22,7 +22,7 @@ func set_time(newtime): return true -func _ready(): +func _ready() -> void: _on_turn_over() colorrect.show_behind_parent = true colorrect.color = Globals.grid.overlay_color @@ -30,9 +30,9 @@ func _ready(): Events.connect("game_over", self, "_on_game_over") -func _on_game_over(): +func _on_game_over() -> void: stop = true -func _on_turn_over(): +func _on_turn_over() -> void: colorrect.visible = Globals.turn == white |