online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/barbutton/BarTextureButton.gd')
-rw-r--r--ui/barbutton/BarTextureButton.gd10
1 files changed, 5 insertions, 5 deletions
diff --git a/ui/barbutton/BarTextureButton.gd b/ui/barbutton/BarTextureButton.gd
index 579d4b1..548ac0c 100644
--- a/ui/barbutton/BarTextureButton.gd
+++ b/ui/barbutton/BarTextureButton.gd
@@ -3,10 +3,10 @@ class_name BarTextureButton
var focused: bool setget _focused
-export(Color) var normal_color := Color.black
-export(Color) var highlight_color := Color(0.670588, 0.352941, 0.352941)
-export(Color) var pressed_color := Color(0.356863, 0.572549, 0.647059)
-export(Color) var disabled_color := Color(0.501961, 0.501961, 0.501961)
+export(Color) var normal_color: Color
+export(Color) var highlight_color: Color
+export(Color) var pressed_color: Color
+export(Color) var disabled_color: Color
onready var background := $Background
@@ -25,7 +25,7 @@ func set_disabled(new: bool) -> void:
func _process(_delta):
- if visible and Engine.get_idle_frames() % n == 0:
+ if visible:
_update()