online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/barbutton/drawbutton.gd')
| -rw-r--r-- | ui/barbutton/drawbutton.gd | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/ui/barbutton/drawbutton.gd b/ui/barbutton/drawbutton.gd index fd2f01c..2003794 100644 --- a/ui/barbutton/drawbutton.gd +++ b/ui/barbutton/drawbutton.gd @@ -37,7 +37,7 @@ func _pressed() -> void: _confirmed(true) else: disabled = true - Globals.network.signal("", Network.SIGNALHEADERS.draw, "question") + Globals.network.signal({"question": ""}, Network.SIGNALHEADERS.draw) status.set_text("Draw request sent") @@ -47,6 +47,6 @@ func _confirmed(yes: bool) -> void: # called from confirmbar.confirmed waiting_on_answer.queue_free() disabled = false waiting_on_answer = null - Globals.network.signal(yes, Network.SIGNALHEADERS.draw, "accepted") + Globals.network.signal({"accepted": yes}, Network.SIGNALHEADERS.draw) if yes: drawed() |