online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/barbutton/drawbutton.gd')
-rw-r--r--ui/barbutton/drawbutton.gd4
1 files changed, 2 insertions, 2 deletions
diff --git a/ui/barbutton/drawbutton.gd b/ui/barbutton/drawbutton.gd
index fd2f01c..2003794 100644
--- a/ui/barbutton/drawbutton.gd
+++ b/ui/barbutton/drawbutton.gd
@@ -37,7 +37,7 @@ func _pressed() -> void:
_confirmed(true)
else:
disabled = true
- Globals.network.signal("", Network.SIGNALHEADERS.draw, "question")
+ Globals.network.signal({"question": ""}, Network.SIGNALHEADERS.draw)
status.set_text("Draw request sent")
@@ -47,6 +47,6 @@ func _confirmed(yes: bool) -> void: # called from confirmbar.confirmed
waiting_on_answer.queue_free()
disabled = false
waiting_on_answer = null
- Globals.network.signal(yes, Network.SIGNALHEADERS.draw, "accepted")
+ Globals.network.signal({"accepted": yes}, Network.SIGNALHEADERS.draw)
if yes:
drawed()