online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/board/Arrows.gd')
| -rw-r--r-- | ui/board/Arrows.gd | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/ui/board/Arrows.gd b/ui/board/Arrows.gd index 6b56bf2..b2597d4 100644 --- a/ui/board/Arrows.gd +++ b/ui/board/Arrows.gd @@ -15,7 +15,6 @@ export(Color) var green_overlay func _setup(_b: Grid): b = _b - Events.connect("turn_over", self, "on_turn_over") for k in Chess.SQUARE_MAP: b.background_array[Chess.SQUARE_MAP[k]].connect("right_clicked", self, "right_clicked", [k]) b.background_array[Chess.SQUARE_MAP[k]].connect("clicked", self, "left_clicked", [k]) @@ -98,8 +97,3 @@ func clear_arrows(): arrows.resize(0) circles.resize(0) first = Vector2.ZERO - - -func on_turn_over(): - if b.chess.turn != Globals.team: # i just went; arrows can go away now - clear_arrows() |