online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/board/Arrows.gd')
-rw-r--r--ui/board/Arrows.gd6
1 files changed, 0 insertions, 6 deletions
diff --git a/ui/board/Arrows.gd b/ui/board/Arrows.gd
index 6b56bf2..b2597d4 100644
--- a/ui/board/Arrows.gd
+++ b/ui/board/Arrows.gd
@@ -15,7 +15,6 @@ export(Color) var green_overlay
func _setup(_b: Grid):
b = _b
- Events.connect("turn_over", self, "on_turn_over")
for k in Chess.SQUARE_MAP:
b.background_array[Chess.SQUARE_MAP[k]].connect("right_clicked", self, "right_clicked", [k])
b.background_array[Chess.SQUARE_MAP[k]].connect("clicked", self, "left_clicked", [k])
@@ -98,8 +97,3 @@ func clear_arrows():
arrows.resize(0)
circles.resize(0)
first = Vector2.ZERO
-
-
-func on_turn_over():
- if b.chess.turn != Globals.team: # i just went; arrows can go away now
- clear_arrows()