online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/board/BackButton.gd')
-rw-r--r--ui/board/BackButton.gd5
1 files changed, 0 insertions, 5 deletions
diff --git a/ui/board/BackButton.gd b/ui/board/BackButton.gd
index 4939232..0bd014f 100644
--- a/ui/board/BackButton.gd
+++ b/ui/board/BackButton.gd
@@ -6,10 +6,5 @@ var button := Button.new()
func _ready():
add_child(button)
- Events.connect("game_over", self, "_game_over")
button.text = "go back"
button.connect("pressed", Events, "emit_signal", ["go_back", "", true])
-
-
-func _game_over(_why: String) -> void:
- show()