online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/board/BackButton.gd')
| -rw-r--r-- | ui/board/BackButton.gd | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/ui/board/BackButton.gd b/ui/board/BackButton.gd index 4939232..0bd014f 100644 --- a/ui/board/BackButton.gd +++ b/ui/board/BackButton.gd @@ -6,10 +6,5 @@ var button := Button.new() func _ready(): add_child(button) - Events.connect("game_over", self, "_game_over") button.text = "go back" button.connect("pressed", Events, "emit_signal", ["go_back", "", true]) - - -func _game_over(_why: String) -> void: - show() |