online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/chat/texteditor.gd')
| -rw-r--r-- | ui/chat/texteditor.gd | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/ui/chat/texteditor.gd b/ui/chat/texteditor.gd new file mode 100644 index 0000000..4aa92da --- /dev/null +++ b/ui/chat/texteditor.gd @@ -0,0 +1,42 @@ +extends ExpandableTextEdit + +signal send(msg) + +const auto_complete = [ + "bigsmile", + "cold", + "cry", + "flushed", + "happy", + "hmm", + "huh", + "kiss", + "oh", + "smile", + "unhappy", + "upsidedown_smile", + "weary", + "what", + "wink_tongue", + "wink", + "wow", + "zany", + "..." +] + + +func _input(event: InputEvent) -> void: + if event is InputEventKey: + if event.pressed: + var key_name = OS.get_scancode_string(event.get_scancode_with_modifiers()) + if key_name == "Enter" or key_name == "Kp Enter": + get_tree().set_input_as_handled() + if text.length() != 0: + emit_signal("send", text) + text = "" + emit_signal("text_changed") + + +func _emoji_selected(emoji: String): + text += emoji + emit_signal("text_changed") |