online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/gridmenu/GridMenu.gd')
| -rw-r--r-- | ui/gridmenu/GridMenu.gd | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/ui/gridmenu/GridMenu.gd b/ui/gridmenu/GridMenu.gd index 6d14477..8a4f7d8 100644 --- a/ui/gridmenu/GridMenu.gd +++ b/ui/gridmenu/GridMenu.gd @@ -11,12 +11,11 @@ func open(): func add_item(icon: Texture, tooltip: String, size: Vector2) -> void: - var pnl := PanelContainer.new() var tex := texture_button.instance() tex.connect("pressed", self, "_pressed", [get_child_count()]) tex.expand = true tex.texture_normal = icon - tex.name = str(get_child_count() + 1) + tex.name = tooltip tex.rect_min_size = size tex.hint_tooltip = tooltip tex.stretch_mode = tex.STRETCH_KEEP_ASPECT_CENTERED @@ -26,8 +25,7 @@ func add_item(icon: Texture, tooltip: String, size: Vector2) -> void: back.margin_right = 5 back.margin_top = -5 back.margin_bottom = 5 - pnl.add_child(tex) - add_child(pnl) + add_child(tex) func _pressed(index: int): |