online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/menus/Lobby.gd')
| -rw-r--r-- | ui/menus/Lobby.gd | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/ui/menus/Lobby.gd b/ui/menus/Lobby.gd index 87b422b..a1f2549 100644 --- a/ui/menus/Lobby.gd +++ b/ui/menus/Lobby.gd @@ -39,7 +39,7 @@ func set_buttons(enabled := true) -> void: func _on_join_pressed() -> void: if validate_text(): set_buttons(false) - Globals.network.join_game() + PacketHandler.join_game() else: set_status("Invalid address", false) @@ -47,7 +47,7 @@ func _on_join_pressed() -> void: func _on_HostButton_pressed() -> void: if validate_text(): set_buttons(false) - Globals.network.host_game() + PacketHandler.host_game() else: set_status("Invalid address", false) @@ -58,7 +58,7 @@ func validate_text(text := address.get_text()) -> String: text = text.replace(" ", "_") address.text = text address.caret_position = pos - Globals.network.game_code = text + PacketHandler.game_code = text return text @@ -69,7 +69,7 @@ func _on_Address_text_entered(new_text: String) -> void: func _on_spectate_pressed(): if validate_text(): set_buttons(false) - Globals.network.spectate() + PacketHandler.spectate() else: set_status("Invalid address", false) |