online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/menus/account/Account.gd')
| -rw-r--r-- | ui/menus/account/Account.gd | 20 |
1 files changed, 13 insertions, 7 deletions
diff --git a/ui/menus/account/Account.gd b/ui/menus/account/Account.gd index a64f64a..da819cd 100644 --- a/ui/menus/account/Account.gd +++ b/ui/menus/account/Account.gd @@ -11,12 +11,17 @@ onready var tabs := { "signin": $choose/signin/usernamepass, } -var signed_in = false +var signed_in = false setget set_signed_in var autologin = true onready var tabcontainer = $choose +func set_signed_in(new): + signed_in = new + Events.emit_signal("set_signed_in", new) + + func _ready(): loading.show() tabcontainer.hide() @@ -24,7 +29,7 @@ func _ready(): Globals.network.connect("signinresult", self, "_on_signin_result") Globals.network.connect("signupresult", self, "_on_signup_result") Globals.network.connect("connection_established", self, "attempt_autologin") - flags.append_array(Utils.walk_dir("res://assets/flags", false, "png", ["rainbow"])) + flags.append_array(Utils.walk_dir("res://assets/flags", false, ["rainbow"])) for i in flags: # add the items flagchoice.add_item(load("res://assets/flags/%s.png" % i), i.replace("_", " ")) flagchoice.selected = 0 @@ -34,8 +39,7 @@ func attempt_autologin(): if data.name and data.password: Globals.network.signin(data) else: - tabcontainer.show() - loading.hide() + reset("", false) func _on_signin_pressed(): @@ -49,8 +53,6 @@ func _on_signin_result(result): if autologin: autologin = false yield(get_tree().create_timer(.5), "timeout") - loading.hide() - tabcontainer.show() $choose/signin/signinbutton.disabled = false if typeof(result) == TYPE_STRING: # ew, error, get it away from me return reset(result, status_set) @@ -78,6 +80,9 @@ func reset(reason: String, set_status := true): if set_status: status.set_text(reason) data = SaveLoad.default_id_data + tabcontainer.show() + loading.hide() + set_signed_in(false) save_data() tabcontainer.show() @@ -85,7 +90,7 @@ func reset(reason: String, set_status := true): func _after_result(): save_data() status.set_text("Signed in to " + SaveLoad.get_data("id").name) - signed_in = true # yay + self.signed_in = true # yay $H/LogOut.show() tabcontainer.hide() @@ -109,4 +114,5 @@ func _on_choose_tab_changed(tab: int): func log_out(): + $H/LogOut.hide() reset("You are now logged out!") |