online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/menus/local_multiplayer/LocalMultiplayer.gd')
-rw-r--r--ui/menus/local_multiplayer/LocalMultiplayer.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/ui/menus/local_multiplayer/LocalMultiplayer.gd b/ui/menus/local_multiplayer/LocalMultiplayer.gd
index bc498df..ca4ef2c 100644
--- a/ui/menus/local_multiplayer/LocalMultiplayer.gd
+++ b/ui/menus/local_multiplayer/LocalMultiplayer.gd
@@ -32,7 +32,7 @@ func create(moves: PoolStringArray, player1_color: bool, players: PoolIntArray,
b.team = b.chess.turn
Globals.spectating = true
board_engine_bridge = BoardEngineBridge.new(b, ["w", "b"], get_tree(), engine_depth)
- get_tree().call_group("userpanel", "hide_children")
+ get_tree().call_group("userpanel", "hide")
get_tree().call_group("backbutton", "queue_free")
yield(get_tree(), "idle_frame")