online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/menus/settings/Preview.gd')
| -rw-r--r-- | ui/menus/settings/Preview.gd | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/ui/menus/settings/Preview.gd b/ui/menus/settings/Preview.gd index 8807498..41a7997 100644 --- a/ui/menus/settings/Preview.gd +++ b/ui/menus/settings/Preview.gd @@ -11,6 +11,7 @@ const pieces = [ "K", "Q", "B", "N", "R", ] + func _init() -> void: columns = size.x for x in size.x: @@ -28,12 +29,12 @@ func _init() -> void: update_preview(Color(0.870588, 0.890196, 0.901961), Color(0.54902, 0.635294, 0.678431), "california") -func update_preview(color1:Color, color2:Color, piece_set:String) -> void: +func update_preview(color1: Color, color2: Color, piece_set: String) -> void: var squares := get_children() for i in range(size.x * size.y): squares[i].color = color1 if i % 2 == 0 else color2 var top := (size.x * size.y) / 2 for i in size.x * size.y: - var node :TextureRect= squares[i].get_node("Piece") + var node: TextureRect = squares[i].get_node("Piece") var things := [piece_set, "b" if i < top else "w", pieces[i]] node.texture = load("res://assets/pieces/%s/%s%s.png" % things) |