online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/menus/sidebarright/sandisplay/SanDisplay.gd')
-rw-r--r--ui/menus/sidebarright/sandisplay/SanDisplay.gd14
1 files changed, 7 insertions, 7 deletions
diff --git a/ui/menus/sidebarright/sandisplay/SanDisplay.gd b/ui/menus/sidebarright/sandisplay/SanDisplay.gd
index 23a3aaa..504fb55 100644
--- a/ui/menus/sidebarright/sandisplay/SanDisplay.gd
+++ b/ui/menus/sidebarright/sandisplay/SanDisplay.gd
@@ -1,16 +1,16 @@
-extends ScrollContainer
+extends PanelContainer
var tween := Tween.new()
export(PackedScene) var Base
-onready var scroll_container := self
-onready var scroll_bar := get_v_scrollbar()
-onready var sans := $V
+onready var scroll_container := $Scroller
+onready var scroll_bar: VScrollBar = scroll_container.get_v_scrollbar()
+onready var sans := $Scroller/sanholder
func _ready() -> void:
- scroll_bar.step = .15
+ scroll_bar.step = .15 #smoth
add_child(tween)
Utils.connect("newmove", self, "on_new_move")
Utils.connect("pop_move", self, "reset_moves")
@@ -36,11 +36,11 @@ func on_new_move(move: String) -> void:
tween.start()
-func reset_moves():
+func reset_moves() -> void:
for i in sans.get_children():
i.queue_free()
-func _gui_input(event):
+func _gui_input(event: InputEvent) -> void:
if event is InputEventMouseButton:
OS.clipboard = Utils.get_pgn()