online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/menus/sidebarright/sandisplay/SanDisplay.gd')
| -rw-r--r-- | ui/menus/sidebarright/sandisplay/SanDisplay.gd | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/ui/menus/sidebarright/sandisplay/SanDisplay.gd b/ui/menus/sidebarright/sandisplay/SanDisplay.gd index 23a3aaa..504fb55 100644 --- a/ui/menus/sidebarright/sandisplay/SanDisplay.gd +++ b/ui/menus/sidebarright/sandisplay/SanDisplay.gd @@ -1,16 +1,16 @@ -extends ScrollContainer +extends PanelContainer var tween := Tween.new() export(PackedScene) var Base -onready var scroll_container := self -onready var scroll_bar := get_v_scrollbar() -onready var sans := $V +onready var scroll_container := $Scroller +onready var scroll_bar: VScrollBar = scroll_container.get_v_scrollbar() +onready var sans := $Scroller/sanholder func _ready() -> void: - scroll_bar.step = .15 + scroll_bar.step = .15 #smoth add_child(tween) Utils.connect("newmove", self, "on_new_move") Utils.connect("pop_move", self, "reset_moves") @@ -36,11 +36,11 @@ func on_new_move(move: String) -> void: tween.start() -func reset_moves(): +func reset_moves() -> void: for i in sans.get_children(): i.queue_free() -func _gui_input(event): +func _gui_input(event: InputEvent) -> void: if event is InputEventMouseButton: OS.clipboard = Utils.get_pgn() |