online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/menus/sidebarright/undobutton.gd')
| -rw-r--r-- | ui/menus/sidebarright/undobutton.gd | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/ui/menus/sidebarright/undobutton.gd b/ui/menus/sidebarright/undobutton.gd index 1ad96ce..20244c4 100644 --- a/ui/menus/sidebarright/undobutton.gd +++ b/ui/menus/sidebarright/undobutton.gd @@ -7,8 +7,7 @@ const undo_declined_message = "undo declined" func _ready() -> void: - if PacketHandler: - PacketHandler.connect("undo", self, "undo_signal_recieved") + PacketHandler.connect("undo", self, "undo_signal_recieved") func _pressed() -> void: @@ -52,7 +51,7 @@ func _confirmed(what: bool) -> void: func undo(): - var numberex = SanParse.compile("([0-9]+)\\.", false) + var numberex = SanParse.compile("(^[0-9]+)\\.", false) var which_move = 0 var mov = Utils.moves_list[-1] var result = numberex.search(mov) |