online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/menus/tests/tests.gd')
| -rw-r--r-- | ui/menus/tests/tests.gd | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/ui/menus/tests/tests.gd b/ui/menus/tests/tests.gd index 247da6d..9eabe09 100644 --- a/ui/menus/tests/tests.gd +++ b/ui/menus/tests/tests.gd @@ -11,17 +11,14 @@ func _ready(): func _load(i: int): + PacketHandler.load_pgn(pgns[i]) in_sim = true - var boar = load("res://ui/board/Game.tscn").instance() - get_tree().get_root().add_child(boar) - boar = boar.get_board() - boar.load_pgn(pgns[i]) - get_parent().hide() func _input(_event): if Input.is_action_pressed("ui_cancel") and in_sim: in_sim = false + PacketHandler.go_back("", true) get_node("/root/Game").queue_free() get_parent().show() Globals.reset_vars() |