online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/menus/tests/tests.gd')
-rw-r--r--ui/menus/tests/tests.gd7
1 files changed, 2 insertions, 5 deletions
diff --git a/ui/menus/tests/tests.gd b/ui/menus/tests/tests.gd
index 247da6d..9eabe09 100644
--- a/ui/menus/tests/tests.gd
+++ b/ui/menus/tests/tests.gd
@@ -11,17 +11,14 @@ func _ready():
func _load(i: int):
+ PacketHandler.load_pgn(pgns[i])
in_sim = true
- var boar = load("res://ui/board/Game.tscn").instance()
- get_tree().get_root().add_child(boar)
- boar = boar.get_board()
- boar.load_pgn(pgns[i])
- get_parent().hide()
func _input(_event):
if Input.is_action_pressed("ui_cancel") and in_sim:
in_sim = false
+ PacketHandler.go_back("", true)
get_node("/root/Game").queue_free()
get_parent().show()
Globals.reset_vars()