online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/menus/tests/tests.gd')
-rw-r--r--ui/menus/tests/tests.gd28
1 files changed, 0 insertions, 28 deletions
diff --git a/ui/menus/tests/tests.gd b/ui/menus/tests/tests.gd
deleted file mode 100644
index 9eabe09..0000000
--- a/ui/menus/tests/tests.gd
+++ /dev/null
@@ -1,28 +0,0 @@
-extends VBoxContainer
-
-export(PoolStringArray) var pgns
-
-var in_sim = false
-
-
-func _ready():
- if !Debug.debug:
- queue_free()
-
-
-func _load(i: int):
- PacketHandler.load_pgn(pgns[i])
- in_sim = true
-
-
-func _input(_event):
- if Input.is_action_pressed("ui_cancel") and in_sim:
- in_sim = false
- PacketHandler.go_back("", true)
- get_node("/root/Game").queue_free()
- get_parent().show()
- Globals.reset_vars()
-
-
-func _on_test_chat_pressed():
- get_tree().change_scene_to(preload("res://ui/chat/Chat.tscn"))