online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/virtual_keyboard/Key.gd')
| -rw-r--r-- | ui/virtual_keyboard/Key.gd | 64 |
1 files changed, 0 insertions, 64 deletions
diff --git a/ui/virtual_keyboard/Key.gd b/ui/virtual_keyboard/Key.gd deleted file mode 100644 index fb953ea..0000000 --- a/ui/virtual_keyboard/Key.gd +++ /dev/null @@ -1,64 +0,0 @@ -extends KeyUtils -class_name Key - -var scncode = 0 -var unicode = 0 -export(String) var key = "" setget set_key -export(String) var shift_key = "" setget set_shift_key -export(bool) var shift_on_capslock = false - -var shift_scncode := 0 -var shift_unicode := 0 - -var shf_p := false setget set_shift_pressed # is shift pressed - - -func set_shift_pressed(is_pressed: bool) -> void: - if shf_p != is_pressed: - shf_p = is_pressed - text = shift_key if shf_p else key - - -func set_shift_key(new_shift_key: String) -> void: - if len(new_shift_key) == 1: - shift_key = new_shift_key - shift_unicode = ord(shift_key) - shift_scncode = OS.find_scancode_from_string(shift_key) - elif new_shift_key: - print_debug("this size is incorrect") - - -func _input(event: InputEvent): - if event is InputEventKey: - if event.scancode == KEY_SHIFT: - if shift_on_capslock and shf_p and Input.is_action_pressed("caps"): - return - set_shift_pressed(event.pressed) - if event.scancode == KEY_CAPSLOCK and shift_on_capslock: - if Input.is_action_pressed("shift") and shf_p: - return - set_shift_pressed(event.pressed) - - -func set_key(new_key: String) -> void: - if len(new_key) == 1: - key = new_key - name = new_key if new_key.validate_node_name() else name - text = new_key - unicode = ord(new_key) - scncode = OS.find_scancode_from_string(key) - elif new_key: - print_debug("this size is incorrect") - - -func pressed(): - simulate_key_input_event(shift_scncode if shf_p else scncode, shift_unicode if shf_p else unicode) - - -func released(): - simulate_key_input_event(shift_scncode if shf_p else scncode, shift_unicode if shf_p else unicode, false) - - -func _ready(): - if !shift_key: - shift_key = key.to_upper() # x -> X |