online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/virtual_keyboard/Key.gd')
-rw-r--r--ui/virtual_keyboard/Key.gd64
1 files changed, 0 insertions, 64 deletions
diff --git a/ui/virtual_keyboard/Key.gd b/ui/virtual_keyboard/Key.gd
deleted file mode 100644
index fb953ea..0000000
--- a/ui/virtual_keyboard/Key.gd
+++ /dev/null
@@ -1,64 +0,0 @@
-extends KeyUtils
-class_name Key
-
-var scncode = 0
-var unicode = 0
-export(String) var key = "" setget set_key
-export(String) var shift_key = "" setget set_shift_key
-export(bool) var shift_on_capslock = false
-
-var shift_scncode := 0
-var shift_unicode := 0
-
-var shf_p := false setget set_shift_pressed # is shift pressed
-
-
-func set_shift_pressed(is_pressed: bool) -> void:
- if shf_p != is_pressed:
- shf_p = is_pressed
- text = shift_key if shf_p else key
-
-
-func set_shift_key(new_shift_key: String) -> void:
- if len(new_shift_key) == 1:
- shift_key = new_shift_key
- shift_unicode = ord(shift_key)
- shift_scncode = OS.find_scancode_from_string(shift_key)
- elif new_shift_key:
- print_debug("this size is incorrect")
-
-
-func _input(event: InputEvent):
- if event is InputEventKey:
- if event.scancode == KEY_SHIFT:
- if shift_on_capslock and shf_p and Input.is_action_pressed("caps"):
- return
- set_shift_pressed(event.pressed)
- if event.scancode == KEY_CAPSLOCK and shift_on_capslock:
- if Input.is_action_pressed("shift") and shf_p:
- return
- set_shift_pressed(event.pressed)
-
-
-func set_key(new_key: String) -> void:
- if len(new_key) == 1:
- key = new_key
- name = new_key if new_key.validate_node_name() else name
- text = new_key
- unicode = ord(new_key)
- scncode = OS.find_scancode_from_string(key)
- elif new_key:
- print_debug("this size is incorrect")
-
-
-func pressed():
- simulate_key_input_event(shift_scncode if shf_p else scncode, shift_unicode if shf_p else unicode)
-
-
-func released():
- simulate_key_input_event(shift_scncode if shf_p else scncode, shift_unicode if shf_p else unicode, false)
-
-
-func _ready():
- if !shift_key:
- shift_key = key.to_upper() # x -> X