[gd_resource type="GradientTexture2D" load_steps=2 format=2]
[sub_resource type="Gradient" id=1]
offsets = PoolRealArray( 0, 0.3, 0.9, 1 )
colors = PoolColorArray( 0.941176, 0, 0, 1, 0.905882, 0, 0, 1, 0.662745, 0, 0, 0, 0.619608, 0, 0, 0 )
[resource]
flags = 12
gradient = SubResource( 1 )
width = 80
height = 80
fill = 1
fill_from = Vector2( 0.5, 0.5 )
fill_to = Vector2( 0.991667, 0 )