fast image operations
Diffstat (limited to 'src/pixels/blending.rs')
| -rw-r--r-- | src/pixels/blending.rs | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/src/pixels/blending.rs b/src/pixels/blending.rs new file mode 100644 index 0000000..17ce141 --- /dev/null +++ b/src/pixels/blending.rs @@ -0,0 +1,95 @@ +//! module for pixel blending ops +use super::{unfloat, Floatify, PMap, Trunc, Unfloatify}; +use umath::FF32; + +/// Trait for blending pixels together. +pub trait Blend<const W: usize> { + /// blends self with another pixel + fn blend(&mut self, with: [u8; W]); +} + +impl Blend<4> for [u8; 4] { + fn blend(&mut self, fg: [u8; 4]) { + if fg[3] == 0 { + return; + } + if fg[3] == 255 { + *self = fg; + return; + } + let fg = fg.float(); + let bg = self.float(); + let a = bg[3] + fg[3] - bg[3] * fg[3]; + if a == 0.0 { + return; + }; + self[..3].copy_from_slice( + &fg.trunc() + // SAFETY: no u8 can possibly become INF / NAN + .pmap(bg.trunc(), |f, b| unsafe { + (f * fg[3] + b * bg[3] * (FF32::new(1.0) - fg[3])) / a + }) + .unfloat(), + ); + self[3] = unfloat(a); + } +} + +impl Blend<3> for [u8; 3] { + fn blend(&mut self, with: [u8; 3]) { + *self = with; + } +} + +impl Blend<2> for [u8; 2] { + fn blend(&mut self, with: [u8; 2]) { + let bg = self.float(); + let fg = with.float(); + + let a = bg[1] + fg[1] - bg[1] * fg[1]; + if a == 0.0 { + return; + } + *self = [ + // SAFETY: no u8 can do transform bad + (fg[0] * fg[1] + bg[0] * bg[1] * (unsafe { FF32::new(1.0) } - fg[1])) / a, + a, + ] + .unfloat(); + } +} + +impl Blend<1> for [u8; 1] { + fn blend(&mut self, with: [u8; 1]) { + *self = with; + } +} + +#[cfg(test)] +mod blend { + use super::*; + + macro_rules! blend { + ([$($a:literal),+] + [$($b:literal),+] = $what:expr) => { + let mut a = [$($a,)+]; + a.blend([$($b,)+]); + assert_eq!(a, $what); + }; +} + + #[test] + fn test_blend_rgba() { + blend!([255, 255, 255, 255] + [255, 255, 255, 255] = [255, 255, 255, 255]); + blend!([255, 255, 255, 0] + [255, 255, 255, 255] = [255, 255, 255, 255]); + blend!([255, 255, 255, 255] + [255_u8, 255, 255, 0] = [255, 255, 255, 255]); + blend!([255, 255, 255, 0] + [255_u8, 255, 255, 0] = [255, 255, 255, 0]); + } + + #[test] + fn test_blend_ya() { + blend!([255, 255] + [255, 255] = [255, 255]); + blend!([255, 0] + [255, 255] = [255, 255]); + blend!([255, 255] + [255, 0] = [255, 255]); + blend!([255, 0] + [255, 0] = [255, 0]); + } +} |