server for my chess game
send idx to rejoining client
| -rw-r--r-- | src/index.js | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/index.js b/src/index.js index 0fd4578..020f23d 100644 --- a/src/index.js +++ b/src/index.js @@ -201,6 +201,7 @@ function handle_joinrequest(data, ws) { if (color != undefined) { // someone is trying to rejoin console.log(`rejoin ${data.name} to ${color}`); + ws.send_packet({ idx: color == "w" ? 0 : 1 }, HEADERS.joinrequest); game.add_client(ws, data, color == "w"); ws.send_packet(game.pgn, HEADERS.loadpgn); // pass them the pgn send_info(true); // and send them their opponents info |