server for my chess game
-rw-r--r--src/index.js8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/index.js b/src/index.js
index 61de4e0..1ff138f 100644
--- a/src/index.js
+++ b/src/index.js
@@ -30,10 +30,10 @@ wss.on("connection", (ws) => {
let data = recieve.string;
console.log(`packet ${data} recieved with header ${recieve.header}`);
if (recieve.header) {
- console.log(recieve.header);
switch (recieve.header) {
case HEADERS.move:
console.log("move");
+ break;
case HEADERS.joinrequest:
console.log("joinrequest");
if (games[data] !== undefined && games[data].length < 2) {
@@ -42,6 +42,7 @@ wss.on("connection", (ws) => {
} else {
send_packet("err: game does not exist", HEADERS.joinrequest, ws);
}
+ break;
case HEADERS.hostrequest:
console.log("hostrequest");
if (games[data] === undefined) {
@@ -51,11 +52,14 @@ wss.on("connection", (ws) => {
} else {
send_packet("err: game already exists", HEADERS.hostrequest, ws);
}
+ break;
case HEADERS.stopgame:
console.log("stopgame " + data);
delete games[data];
+ break;
default:
- console.log("unknown");
+ console.log(`header ${recieve.header} unknown`);
+ break;
}
}
});