serial library in c++ for godot
Diffstat (limited to 'src/gdlibrary.cpp')
| -rw-r--r-- | src/gdlibrary.cpp | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/src/gdlibrary.cpp b/src/gdlibrary.cpp new file mode 100644 index 0000000..a7c2360 --- /dev/null +++ b/src/gdlibrary.cpp @@ -0,0 +1,16 @@ +#include "gdserial.h" + +extern "C" void GDN_EXPORT godot_gdnative_init(godot_gdnative_init_options *o) { + godot::Godot::gdnative_init(o); +} + +extern "C" void GDN_EXPORT +godot_gdnative_terminate(godot_gdnative_terminate_options *o) { + godot::Godot::gdnative_terminate(o); +} + +extern "C" void GDN_EXPORT godot_nativescript_init(void *handle) { + godot::Godot::nativescript_init(handle); + + godot::register_class<godot::GDSerial>(); +}
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