serial library in c++ for godot
Diffstat (limited to 'src/gdserial.h')
-rw-r--r--src/gdserial.h31
1 files changed, 31 insertions, 0 deletions
diff --git a/src/gdserial.h b/src/gdserial.h
new file mode 100644
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--- /dev/null
+++ b/src/gdserial.h
@@ -0,0 +1,31 @@
+#ifndef GDSERIAL_H
+#define GDSERIAL_H
+
+#include <Godot.hpp>
+
+namespace godot {
+
+class GDSerial : public Reference {
+ GODOT_CLASS(GDSerial, Reference)
+
+private:
+ int serial_port;
+
+public:
+ static void _register_methods();
+
+ GDSerial();
+ ~GDSerial();
+
+ void _init(); // our initializer called by Godot
+
+ bool start(String port, int baud_rate);
+ void end();
+ void send(String text);
+ int get_available();
+ String read_string();
+};
+
+} // namespace godot
+
+#endif