tools for exporting godot projects via Github Actions
Diffstat (limited to '.github/actions/export-android/action.yml')
| -rw-r--r-- | .github/actions/export-android/action.yml | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/.github/actions/export-android/action.yml b/.github/actions/export-android/action.yml new file mode 100644 index 0000000..40b7276 --- /dev/null +++ b/.github/actions/export-android/action.yml @@ -0,0 +1,57 @@ +name: Android export +description: Android export + +inputs: + android-keystore-base64: + description: The base64 encoded keystore + required: false + android-password: + description: The password of the keystore + required: false + default: android + +runs: + using: composite + steps: + - name: Setup + uses: bend-n/godot-actions/.github/actions/setup-godot@main + + - name: Setup editor settings + # the Dockerfile is supposed to do this for me *grumbles* + run: | + apt-get update && apt-get install -y curl + mkdir -vp ~/.config/godot + curl 'https://raw.githubusercontent.com/bend-n/godot-actions/main/.github/editor-settings.tres' --output ~/.config/godot/editor_settings-3.tres + + # debug keystore is needed for release build /shrug + keytool -keyalg RSA -genkeypair -alias androiddebugkey -keypass android -keystore debug.keystore -storepass android -dname "CN=Android Debug,O=Android,C=US" -validity 9999 && mv debug.keystore ~/debug.keystore + sed "s@export/android/debug_keystore = \"\"@export/android/debug_keystore = \"$HOME/debug.keystore\"@" -i ~/.config/godot/editor_settings-3.tres + shell: bash + + - name: Build (release) + if: ${{ inputs.android-keystore-base64 }} + run: | + echo "$ANDROID_KEYSTORE_BASE64" | base64 --decode > ~/release.keystore + ANDROID_KEYSTORE_USER=$(keytool -storepass "$ANDROID_KEYSTORE_PASSWORD" -list -v -keystore ~/release.keystore | grep -E '^Alias name:\s*(.+)$' | cut -d ' ' -f 3-) + sed "s@keystore/release=\"\"@keystore/release=\"$HOME/release.keystore\"@g" -i export_presets.cfg + sed 's@keystore/release_user=".*"@keystore/release_user="'$ANDROID_KEYSTORE_USER'"@g' -i export_presets.cfg + sed 's@keystore/release_password=".*"@keystore/release_password="'$ANDROID_KEYSTORE_PASSWORD'"@g' -i export_presets.cfg + mkdir -vp build/android + godot -v --export "Android" ./build/android/$NAME.apk + env: + ANDROID_KEYSTORE_BASE64: ${{ inputs.android-keystore-base64 }} + ANDROID_KEYSTORE_PASSWORD: ${{ inputs.android-password }} + shell: bash + + - name: Build (debug) + if: ${{ inputs.android-keystore-base64 }} == "" + run: | + mkdir -vp build/android || true + godot -v --export-debug "Android" ./build/android/$NAME.apk + shell: bash + + - name: Upload + uses: actions/upload-artifact@v1 + with: + name: android + path: build/android |