tools for exporting godot projects via Github Actions
Diffstat (limited to '.github/actions/export-web/action.yml')
-rw-r--r--.github/actions/export-web/action.yml6
1 files changed, 1 insertions, 5 deletions
diff --git a/.github/actions/export-web/action.yml b/.github/actions/export-web/action.yml
index f8f80d8..f679795 100644
--- a/.github/actions/export-web/action.yml
+++ b/.github/actions/export-web/action.yml
@@ -24,16 +24,14 @@ runs:
platform: HTML5
- name: Web Build
- if: steps.get-export-name.outputs.export-name
run: |
echo "::group::Web Build"
mkdir -vp build/web
- godot -v --export "${{ steps.get-export-name.outputs.export-name }}" ./build/web/index.html
+ godot -v --path "${{ env.PROJECT_PATH }}" --export "${{ steps.get-export-name.outputs.export-name }}" "$(realpath ./build/web/index.html)"
echo "::endgroup::"
shell: bash
- name: Add extra files
- if: steps.get-export-name.outputs.export-name
run: |
if [[ -f .github/post_export ]]; then
chmod +x .github/post_export
@@ -42,14 +40,12 @@ runs:
shell: bash
- name: Upload
- if: steps.get-export-name.outputs.export-name
uses: actions/upload-artifact@v3
with:
name: web
path: build/web
- name: Test git repo
- if: steps.get-export-name.outputs.export-name
id: is-repo
run: "echo ::set-output name=is-repo::$(git rev-parse --is-inside-work-tree || echo false)"
shell: bash