tools for exporting godot projects via Github Actions
Diffstat (limited to '.github/actions/get-export-name/get-export-name.py')
| -rwxr-xr-x | .github/actions/get-export-name/get-export-name.py | 19 |
1 files changed, 18 insertions, 1 deletions
diff --git a/.github/actions/get-export-name/get-export-name.py b/.github/actions/get-export-name/get-export-name.py index 7e9be8b..1908eca 100755 --- a/.github/actions/get-export-name/get-export-name.py +++ b/.github/actions/get-export-name/get-export-name.py @@ -3,7 +3,24 @@ import re import sys -platform = f'"{sys.argv[1]}"' +map = { + 3: { + "android": "Android", + "linux": "Linux/X11", + "mac": "Mac OSX", + "web": "HTML5", + "windows": "Windows Desktop", + }, + 4: { + "android": "Android", + "linux": "Linux/X11", + "mac": "macOS", + "web": "Web", + "windows": "Windows Desktop", + } +} + +platform = f'"{map[int(sys.argv[1])][sys.argv[2]]}"' with open('export_presets.cfg', "r") as f: export_presets = f.read() |