tools for exporting godot projects via Github Actions
Diffstat (limited to '.github/actions/get-export-name/get-export-name.py')
-rwxr-xr-x.github/actions/get-export-name/get-export-name.py19
1 files changed, 18 insertions, 1 deletions
diff --git a/.github/actions/get-export-name/get-export-name.py b/.github/actions/get-export-name/get-export-name.py
index 7e9be8b..1908eca 100755
--- a/.github/actions/get-export-name/get-export-name.py
+++ b/.github/actions/get-export-name/get-export-name.py
@@ -3,7 +3,24 @@
import re
import sys
-platform = f'"{sys.argv[1]}"'
+map = {
+ 3: {
+ "android": "Android",
+ "linux": "Linux/X11",
+ "mac": "Mac OSX",
+ "web": "HTML5",
+ "windows": "Windows Desktop",
+ },
+ 4: {
+ "android": "Android",
+ "linux": "Linux/X11",
+ "mac": "macOS",
+ "web": "Web",
+ "windows": "Windows Desktop",
+ }
+}
+
+platform = f'"{map[int(sys.argv[1])][sys.argv[2]]}"'
with open('export_presets.cfg', "r") as f:
export_presets = f.read()