tools for exporting godot projects via Github Actions
Diffstat (limited to '.github/actions/itch-push/action.yml')
| -rw-r--r-- | .github/actions/itch-push/action.yml | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/.github/actions/itch-push/action.yml b/.github/actions/itch-push/action.yml index 7a6476c..91c1be2 100644 --- a/.github/actions/itch-push/action.yml +++ b/.github/actions/itch-push/action.yml @@ -21,18 +21,18 @@ runs: - name: Push run: | - [[ -z $ITCH_PATH ]] && ITCH_PATH=bendn/$NAME + [[ -z $ITCH_PATH ]] && ITCH_PATH=bendn/${{ env.NAME }} function push() { channel=$1 [[ ! -d $channel ]] && exit 0 echo "::group::Push $channel" - [[ $channel == mac ]] && echo -e "#!/bin/bash\nNAME=$NAME\n"'cd "$(dirname "$0")"||exit;xattr -cr "$(pwd)/$NAME.app";open -n -a "$(pwd)/$NAME.app"' >./mac/run.sh + [[ $channel == mac ]] && echo -e '#!/bin/bash\ncd "$(dirname "$0")";\nxattr -cr "$(pwd)/${{ env.NAME }}.app";\nopen -n -a "$(pwd)/${{ env.NAME }}.app"' >./mac/run.sh chmod +x **; butler push "$channel" "$ITCH_PATH:$channel" echo "::endgroup::" } push "web"; push "linux"; push "windows"; - [[ -d mac ]] && unzip "mac/$NAME.zip" -d mac/ && rm "mac/$NAME.zip" && push "mac" + [[ -d mac ]] && unzip "mac/${{ env.NAME }}.zip" -d mac/ && rm "mac/${{ env.NAME }}.zip" && push "mac" [[ -d android ]] && rm android/*.idsig && push "android" env: BUTLER_API_KEY: ${{ inputs.api-key }} |