tools for exporting godot projects via Github Actions
-rw-r--r--.github/actions/export-android/action.yml7
-rw-r--r--.github/actions/export-windows/action.yml2
-rw-r--r--.github/actions/setup-godot/action.yml20
3 files changed, 17 insertions, 12 deletions
diff --git a/.github/actions/export-android/action.yml b/.github/actions/export-android/action.yml
index 225edf5..da3881c 100644
--- a/.github/actions/export-android/action.yml
+++ b/.github/actions/export-android/action.yml
@@ -40,13 +40,6 @@ runs:
fi
shell: bash
- - name: Setup editor settings
- if: steps.get-export-name.outputs.export-name
- run: |
- mkdir -p ~/.config/godot/
- mv /root/.config/godot/editor_settings-3.tres ~/.config/godot/editor_settings-3.tres
- shell: bash
-
- name: Build (release)
if: inputs.android-keystore-base64 && steps.get-export-name.outputs.export-name
run: |
diff --git a/.github/actions/export-windows/action.yml b/.github/actions/export-windows/action.yml
index b665628..7c83d7e 100644
--- a/.github/actions/export-windows/action.yml
+++ b/.github/actions/export-windows/action.yml
@@ -17,6 +17,8 @@ runs:
if: steps.get-export-name.outputs.export-name
run: |
echo "::group::Windows Build"
+ export WINEPREFIX="$HOME/wineprefix"
+ mkdir "$WINEPREFIX" && chown -R "${USER}:" "$WINEPREFIX"
mkdir -p build/windows
godot -v --export "${{ steps.get-export-name.outputs.export-name }}" ./build/windows/$NAME.exe
echo "::endgroup::"
diff --git a/.github/actions/setup-godot/action.yml b/.github/actions/setup-godot/action.yml
index 6c0b3f9..e37d948 100644
--- a/.github/actions/setup-godot/action.yml
+++ b/.github/actions/setup-godot/action.yml
@@ -27,12 +27,22 @@ runs:
- name: Setup godot
run: |
echo "::group::Setup godot"
- git config --global --add safe.directory $(pwd)
- printf "r%s.%s" "$(git rev-list --count HEAD)" "$(git rev-parse --short HEAD)" > version
- mkdir -v -p ~/.local/share/godot/templates
+
+ # config
+ mkdir -p ~/.config/godot/
+ mv /root/.config/godot/editor_settings-3.tres ~/.config/godot/editor_settings-3.tres
+
+ # create version label thing
+ git config --global --add safe.directory "$(pwd)" && printf "r%s.%s" "$(git rev-list --count HEAD)" "$(git rev-parse --short HEAD)" > version
+
+ # templates
[[ -z $RELEASE ]] && RELEASE=stable
- mv /root/.local/share/godot/templates/${GODOT_VERSION}.${RELEASE} ~/.local/share/godot/templates/${GODOT_VERSION}.${RELEASE}
- ls ~/.local/share/godot/templates/${GODOT_VERSION}.${RELEASE} | tr '\n' ' '
+ TEMPLATES_PATH=".local/share/godot/templates/${GODOT_VERSION}.${RELEASE}"
+ mkdir -p "${HOME}/${TEMPLATES_PATH}"
+ mv "/root/${TEMPLATES_PATH}/"* "${HOME}/${TEMPLATES_PATH}"
+ ls "${HOME}/${TEMPLATES_PATH}"| tr '\n' ' '
+
+ # gpm
if [[ -f godot.package ]]; then
[[ ! -d addons ]] && mkdir addons
git clone --depth 1 https://github.com/you-win/godot-package-manager