tools for exporting godot projects via Github Actions
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 5 |
1 files changed, 3 insertions, 2 deletions
@@ -31,7 +31,7 @@ build-windows: <summary>Full example</summary> > **Note** -> This is a copy of [godot-template/.github/workflows/export.yml](https://github.com/bend-n/godot-template/blob/67c92540c4f8724d1d9994d546d4717c7d807e8f/.github/workflows/export.yml) +> This is a copy of [godot-template/.github/workflows/export.yml](https://github.com/bend-n/godot-template/blob/d009ad9ba50e5d84360d8de9a1b7beceae3e3cd0/.github/workflows/export.yml) ```yaml name: "export" # name of the workflow @@ -59,10 +59,11 @@ jobs: # the things to do platforms: "windows linux web android mac" # space seperated list of platforms to build project-root-path: "." # the directory that project.godot is in github-pages: "true" # to deploy to github pages or not (anything besides 'true' == false) + itch-path: "${{ github.repository_owner }}/${{ github.event.repository.name }}" # required for itch.io deployment. secrets: # secrets + butler-api-key: ${{ secrets.BUTLER_CREDENTIALS }} # required for itch.io deployment android-keystore-base64: ${{ secrets.ANDROID_KEYSTORE_BASE64 }} # for signing the apk, not required android-keystore-password: ${{ secrets.ANDROID_KEYSTORE_PASSWORD }} # ditto - butler-api-key: ${{ secrets.BUTLER_CREDENTIALS }} # required for itch.io deployment ``` </details> |