builds godot
Revert "master changed something" (master fixed)
This reverts commit c2eb121d265d0b8c85d434f56e6e1abd90832de5.
| -rw-r--r-- | .github/workflows/reusable-build.yml | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/.github/workflows/reusable-build.yml b/.github/workflows/reusable-build.yml index e9c0c8d..7f7bfb8 100644 --- a/.github/workflows/reusable-build.yml +++ b/.github/workflows/reusable-build.yml @@ -212,15 +212,15 @@ jobs: mkdir -vp "$tmps" echo "Preparing linux" linux="godot.linuxbsd" - mv "linux/$linux.$bug.x86_64" "$tmps/linux_template_debug.x86_64" - mv "linux/$linux.$rel.x86_64" "$tmps/linux_template_release.x86_64" + mv "linux/$linux.$bug.x86_64" "$tmps/linux_debug.x86_64" + mv "linux/$linux.$rel.x86_64" "$tmps/linux_release.x86_64" echo "Preparing windows" windows="godot.windows" - mv "windows/$windows.$bug.x86_64.console.exe" "$tmps/windows_template_debug_x86_64_console.exe" - mv "windows/$windows.$bug.x86_64.exe" "$tmps/windows_template_debug_x86_64.exe" - mv "windows/$windows.$rel.x86_64.console.exe" "$tmps/windows_template_release_x86_64_console.exe" - mv "windows/$windows.$rel.x86_64.exe" "$tmps/windows_template_release_x86_64.exe" + mv "windows/$windows.$bug.x86_64.console.exe" "$tmps/windows_debug_x86_64_console.exe" + mv "windows/$windows.$bug.x86_64.exe" "$tmps/windows_debug_x86_64.exe" + mv "windows/$windows.$rel.x86_64.console.exe" "$tmps/windows_release_x86_64_console.exe" + mv "windows/$windows.$rel.x86_64.exe" "$tmps/windows_release_x86_64.exe" echo "Preparing android" mv "android/android_debug.apk" "$tmps/android_debug.apk" |