builds godot
make version include patch if patch is nonzero
| -rw-r--r-- | .github/actions/get-version/action.yml | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/.github/actions/get-version/action.yml b/.github/actions/get-version/action.yml index ba8682e..3387547 100644 --- a/.github/actions/get-version/action.yml +++ b/.github/actions/get-version/action.yml @@ -12,7 +12,12 @@ runs: - name: Get version run: | cd godot - echo 'print(f"{major}.{minor}")' >> version.py + # i could not get heredocs to work here + echo 'if patch:' >> version.py + echo ' print(f"{major}.{minor}.{patch}")' >> version.py + echo 'else:' >> version.py + echo ' print(f"{major}.{minor}")' >> version.py + echo "version-name=$(python version.py)" >> $GITHUB_ENV version=$(python version.py) |