builds godot
dont use set-output
| -rw-r--r-- | .github/actions/setup/action.yml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/.github/actions/setup/action.yml b/.github/actions/setup/action.yml index d86b067..b4c2468 100644 --- a/.github/actions/setup/action.yml +++ b/.github/actions/setup/action.yml @@ -16,8 +16,8 @@ runs: - name: Check if clean id: clean run: | - if [[ -d godot ]]; then echo "::set-output name=clean::false"; - else echo "::set-output name=clean::true"; fi + if [[ -d godot ]]; then echo "clean=false" >> $GITHUB_OUTPUT; + else echo "clean=true" >> $GITHUB_OUTPUT; fi shell: bash - uses: actions/checkout@v3 |