builds godot
dont use set-output
bendn 2022-12-02
parent 67ef40b · commit 1873e8f
-rw-r--r--.github/actions/setup/action.yml4
1 files changed, 2 insertions, 2 deletions
diff --git a/.github/actions/setup/action.yml b/.github/actions/setup/action.yml
index d86b067..b4c2468 100644
--- a/.github/actions/setup/action.yml
+++ b/.github/actions/setup/action.yml
@@ -16,8 +16,8 @@ runs:
- name: Check if clean
id: clean
run: |
- if [[ -d godot ]]; then echo "::set-output name=clean::false";
- else echo "::set-output name=clean::true"; fi
+ if [[ -d godot ]]; then echo "clean=false" >> $GITHUB_OUTPUT;
+ else echo "clean=true" >> $GITHUB_OUTPUT; fi
shell: bash
- uses: actions/checkout@v3