builds godot
hmm
| -rw-r--r-- | .github/actions/build-godot/action.yml | 12 | ||||
| -rw-r--r-- | .github/actions/build-upload-image/action.yml | 14 | ||||
| -rw-r--r-- | .github/actions/release/action.yml | 12 | ||||
| -rw-r--r-- | .github/actions/upload-artifact/action.yml | 4 | ||||
| -rw-r--r-- | .github/workflows/reusable-build.yml | 31 |
5 files changed, 46 insertions, 27 deletions
diff --git a/.github/actions/build-godot/action.yml b/.github/actions/build-godot/action.yml index e99bed5..88ec767 100644 --- a/.github/actions/build-godot/action.yml +++ b/.github/actions/build-godot/action.yml @@ -11,6 +11,9 @@ inputs: target: description: Target (template_release, template_debug, editor) required: true + tools: + description: Tools! + default: "no" runs: using: "composite" @@ -48,12 +51,11 @@ runs: run: | echo ::group::Compilation cd godot - scons_flags=${{ env.flags }} + scons_flags="${{ env.flags }} ${{ inputs.flags }} tools=${{ inputs.tools }}" cores=$(nproc) || cores=$(sysctl -n hw.ncpu) - [[ -n "${{ inputs.flags }}" ]] && scons_flags="${{ inputs.flags }}" - [[ ${{ inputs.target }} == "editor" ]] && scons_flags="${scons_flags//disable_3d=yes/}" # remove disable_3d=yes if editor - [[ ${{ inputs.target }} == "editor" ]] && scons_flags="$scons_flags debug_symbols=no tools=yes" - [[ ${{ inputs.target }} != "editor" ]] && scons_flags="$scons_flags deprecated=no tools=no" + [[ ${{ inputs.tools }} == "yes" ]] && scons_flags="${scons_flags//disable_3d=yes/}" # remove disable_3d=yes if editor + [[ ${{ inputs.tools }} == "yes" ]] && scons_flags="$scons_flags debug_symbols=no" + [[ ${{ inputs.target }} ]] && scons_flags="$scons_flags deprecated=no" scons -j$((cores+2)) p=${{ inputs.platform }} target=${{ inputs.target }} verbose=yes udev=yes dev_build=no lto=auto $scons_flags echo "compile done" [[ ${{ inputs.target}} != "editor" ]] && strip -v bin/* || true diff --git a/.github/actions/build-upload-image/action.yml b/.github/actions/build-upload-image/action.yml index dcdae3d..aff9222 100644 --- a/.github/actions/build-upload-image/action.yml +++ b/.github/actions/build-upload-image/action.yml @@ -19,16 +19,20 @@ runs: uses: bend-n/godot-builds/.github/actions/get-version@main - name: Get templates - uses: actions/download-artifact@v3 + uses: actions/download-artifact@v4 with: name: templates - - name: Get editor - uses: actions/download-artifact@v3 + - name: Get headless editor + uses: actions/download-artifact@v4 with: - name: linuxbsd-editor-release + name: server-editor-release - - run: mv godot.x11.opt.64 godot && chmod -v +x godot + - name: List all downloaded files + run: ls -R + shell: bash + + - run: mv godot_server.x11.opt.tools.64 godot && chmod -v +x godot shell: bash - name: Login to GitHub Container Registry diff --git a/.github/actions/release/action.yml b/.github/actions/release/action.yml index 2928b25..c5e8fca 100644 --- a/.github/actions/release/action.yml +++ b/.github/actions/release/action.yml @@ -17,19 +17,23 @@ runs: uses: bend-n/godot-builds/.github/actions/get-version@main - name: Get templates - uses: actions/download-artifact@v3 + uses: actions/download-artifact@v4 with: name: templates - name: Get editor - uses: actions/download-artifact@v3 + uses: actions/download-artifact@v4 with: name: linuxbsd-editor-release + - name: List all downloaded files + run: ls -R + shell: bash + - name: Compress run: | - strip godot.x11.opt.64 -v || true - mv godot.x11.opt.64 ${{ env.fstart }}_linux.x86_64 + strip godot.x11.opt.tools.64 -v || true + mv godot.x11.opt.tools.64 ${{ env.fstart }}_linux.x86_64 mv templates.tpz ${{ env.fstart }}_export_templates.tpz shell: bash env: diff --git a/.github/actions/upload-artifact/action.yml b/.github/actions/upload-artifact/action.yml index 84bc56f..40b442b 100644 --- a/.github/actions/upload-artifact/action.yml +++ b/.github/actions/upload-artifact/action.yml @@ -5,7 +5,7 @@ description: Uploads the artifact inputs: name: description: The artifact name. - default: "${{ github.job }}" + default: "${{ github.job }}-${{ matrix.target }}" required: true path: description: The path to upload. @@ -16,7 +16,7 @@ runs: using: "composite" steps: - name: Upload Godot Artifact - uses: actions/upload-artifact@v3 + uses: actions/upload-artifact@v4 with: name: ${{ inputs.name }} path: ${{ inputs.path }} diff --git a/.github/workflows/reusable-build.yml b/.github/workflows/reusable-build.yml index 16153b3..b8b09f2 100644 --- a/.github/workflows/reusable-build.yml +++ b/.github/workflows/reusable-build.yml @@ -179,6 +179,7 @@ jobs: uses: bend-n/godot-builds/.github/actions/upload-artifact@main with: path: godot/bin/*.zip + name: ${{ inputs.name }}-${{ matrix.target }}-${{ matrix.flags }} templates: needs: [web, macos, windows, linux, android] @@ -188,11 +189,14 @@ jobs: tmps: "templates" steps: - name: Download all artifacts - uses: actions/download-artifact@v3 + uses: actions/download-artifact@v4 - name: List all downloaded files run: ls -R + - name: flatten + run: find . -mindepth 2 -type f -exec mv -t . -i '{}' + + - name: Getdot uses: actions/checkout@v3 with: @@ -207,31 +211,31 @@ jobs: mkdir -vp "$tmps" echo "Preparing linux" linux="godot.x11.opt" - mv "linux/$linux.64" "$tmps/linux_x11_debug.x86_64" - mv "linux/$linux.debug.64" "$tmps/linux_x11_release.x86_64" + mv "$linux.64" "$tmps/linux_x11_debug.x86_64" + mv "$linux.debug.64" "$tmps/linux_x11_release.x86_64" echo "Preparing windows" windows="godot.windows.opt" # mv "windows/$windows.debug.64.exe" "$tmps/windows_debug_x86_64.exe" - mv "windows/$windows.64.exe" "$tmps/windows_release_x86_64.exe" + mv "$windows.64.exe" "$tmps/windows_release_x86_64.exe" echo "Preparing android" # mv "android/android_debug.apk" "$tmps/android_debug.apk" - mv "android/android_release.apk" "$tmps/android_release.apk" + mv "android_release.apk" "$tmps/android_release.apk" echo "Preparing macos" mac="godot.osx.opt" cp -r "godot-repo/misc/dist/osx_template.app" "." mkdir -p "osx_template.app/Contents/MacOS" - cp "macos/$mac.universal" "osx_template.app/Contents/MacOS/godot_osx_release.64" + cp "$mac.universal" "osx_template.app/Contents/MacOS/godot_osx_release.64" # cp "macos/$mac.debug.universal" "osx_template.app/Contents/MacOS/godot_osx_debug.64" chmod +x osx_template.app/Contents/MacOS/*.64 zip -q -9 -r "$tmps/osz.zip" "osx_template.app" echo "Preparing web" web="godot.javascript.opt" - mv "web/$web.zip" "$tmps/webassembly_release.zip" - mv "web/$web.gdnative.zip" "$tmps/webassembly_gdnative_release.zip" + mv "$web.zip" "$tmps/webassembly_release.zip" + mv "$web.gdnative.zip" "$tmps/webassembly_gdnative_release.zip" - name: Prepare bundle run: cd "${tmps}" && zip -qr9 templates.tpz ./* @@ -240,21 +244,26 @@ jobs: uses: bend-n/godot-builds/.github/actions/upload-artifact@main with: path: ${{ env.tmps }}/templates.tpz + name: templates editor: + strategy: + matrix: + platform: [server, linuxbsd] name: Linux editor runs-on: ubuntu-20.04 steps: - name: Compilation uses: bend-n/godot-builds/.github/actions/build-godot@main with: - platform: linuxbsd - target: release + platform: ${{ matrix.platform }} + target: release_debug + tools: "yes" - name: Upload artifact uses: bend-n/godot-builds/.github/actions/upload-artifact@main with: - name: linuxbsd-editor-release + name: ${{ matrix.platform }}-editor-release path: godot/bin/*.64 image: |