builds godot
even more lenient patching
| -rw-r--r-- | .github/actions/setup/action.yml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/.github/actions/setup/action.yml b/.github/actions/setup/action.yml index 0963d97..68be9c4 100644 --- a/.github/actions/setup/action.yml +++ b/.github/actions/setup/action.yml @@ -40,6 +40,6 @@ runs: # Patch godot (cd repo && mv "${{ env.modules }}" ../godot/custom.py && mv patches ../godot) cd godot - for patch in patches/*; do git apply --ignore-whitespace "$patch" || err="$patch"; done - [[ -n $err ]] && echo "::warning file={${err}}::Patch did not apply" + echo "applying $(find patches/* | tr '\n' ' ')..." + git apply patches/* || echo "::warning::Some patches failed" shell: bash |