builds godot
make 2d-ness explicit
because my 2d builds want to be 3d for some reason right now
bendn 2022-11-04
parent 33faf5f · commit d7959cb
-rw-r--r--.github/workflows/manual-build.yml4
-rw-r--r--.github/workflows/reusable-build.yml12
2 files changed, 8 insertions, 8 deletions
diff --git a/.github/workflows/manual-build.yml b/.github/workflows/manual-build.yml
index 11aedf6..c7dd107 100644
--- a/.github/workflows/manual-build.yml
+++ b/.github/workflows/manual-build.yml
@@ -14,6 +14,10 @@ jobs:
uses: bend-n/godot-builds/.github/workflows/reusable-build.yml@main
with:
ref: ${{ inputs.ref }}
+ name: godot-2d
+ build-name: 2d
+ modules-path: ./.github/2d-build-modules.py
+ flags: disable_3d=yes
secrets: inherit
all-dimensions:
name: Build ${{ inputs.ref }} (normal)
diff --git a/.github/workflows/reusable-build.yml b/.github/workflows/reusable-build.yml
index 76377c6..8ab87ab 100644
--- a/.github/workflows/reusable-build.yml
+++ b/.github/workflows/reusable-build.yml
@@ -8,20 +8,16 @@ on:
type: string
flags:
type: string
- default: disable_3d=yes
- required: false
+ required: true
modules-path:
type: string
- default: ./.github/2d-build-modules.py
- required: false
+ required: true
name:
type: string
- default: godot-2d
- required: false
+ required: true
build-name:
type: string
- default: 2d
- required: false
+ required: true
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}